Setup:

Chess of the Four Seasons is a four player chess game which comes was described in the Spanish King Alfonso X El Sabio’s Book of Games (1283).  Each player has eight pieces (4 pawns, 1 bishop, 1 knight, 1 rook, and 1 king), setup as shown in the diagram.  The pieces are colored green, red, black and white and set up in that order, counter-clockwise, around the board.

Piece Movement:

Chess of the Four Seasons is played in the style of medieval chess, which for a modern chess player means: 

  • The rook and king may not castle.
  • Pawns may not make an opening move of two spaces.
  • Pawns promote to Generals.  Generals may move only one space diagonally.
  • The Bishops always move exactly two spaces diagonally, and may jump over pieces to do so. 
  • Pawns move forward one space at a time and capture on the diagonal ahead of them.  In Chess of the Four Seasons each players pawns will move in the direction they begin the game facing (two going one direction and two the other).
  • Rooks move any number of spaces horizontally or vertically.
  • Knights move two spaces forward plus one space to the side in any direction.  They may jump over any other pieces.
  • Kings move one space in any direction.
  • When you end a move in a space occupied by your opponent, you capture that piece.
  • When a King is threatened with capture it is in "Check".  When the King can not escape it is called "Checkmate".

Play:

The green player moves first, followed by red, then black and finally white.  The goal is to capture your opponent’s kings (through checkmate).  More then one player’s pieces can be involved in checkmating a king, but the player who moves the last piece into position gets the mate.  When you have checkmated an opponent, their king is removed from the board, but the remaining pieces (if any) stay.  The player who captured the king now controls those pieces as if they were their own and the game continues (no, they do not get an additional turn).

Scoring:

During the tournament we will be keeping a score for each player.  These will be used only if we run out of time.

  • For each piece you capture: 1 point.
  • For a checkmate: 5 points plus 1 point for each new piece you now control.

Seasons:

Each color in the game not only corresponds to a season but also one of the four elements and humours.  Green represents spring, air, and blood; Red represents summer, fire, and choler; Black represents autumn, earth, and melancholy; White represents winter, water, and phlegm.

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Patchwork Merchant Mercenaries had its humble beginnings as an idea of a few artisans and craftsmen who enjoy performing with live steel fighting. As well as a patchwork quilt tent canvas. Most had prior military experience hence the name.

 

Patchwork Merchant Mercenaries.

 

Vendertainers that brought many things to a show and are know for helping out where ever they can.

As well as being a place where the older hand made items could be found made by them and enjoyed by all.

We expanded over the years to become well known at what we do. Now we represent over 100 artisans and craftsman that are well known in their venues and some just starting out. Some of their works have been premiered in TV, stage and movies on a regular basis.

Specializing in Medieval, Goth , Stage Film, BDFSM and Practitioner.

Patchwork Merchant Mercenaries a Dept of, Ask For IT was started by artists and former military veterans, and sword fighters, representing over 100 artisans, one who made his living traveling from fair to festival vending medieval wares. The majority of his customers are re-enactors, SCAdians and the like, looking to build their kit with period clothing, feast gear, adornments, etc.

Likewise, it is typical for these history-lovers to peruse the tent (aka mobile store front) and, upon finding something that pleases the eye, ask "Is this period?"

A deceitful query!! This is not a yes or no question. One must have a damn good understanding of European history (at least) from the fall of Rome to the mid-1600's to properly answer. Taking into account, also, the culture in which the querent is dressed is vitally important. You see, though it may be well within medieval period, it would be strange to see a Viking wearing a Caftan...or is it?

After a festival's time of answering weighty questions such as these, I'd sleep like a log! Only a mad man could possibly remember the place and time for each piece of kitchen ware, weaponry, cloth, and chain within a span of 1,000 years!! Surely there must be an easier way, a place where he could post all this knowledge...

Traveling Within The World is meant to be such a place. A place for all of these artists to keep in touch and directly interact with their fellow geeks and re-enactment hobbyists, their clientele.