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One day the Great Ruler said to his people: We will make a new place where another people may grow. Under our council tree is a great cloud sea which calls for our help. It is lonesome. It knows no rest and calls for light. We will talk to it. The roots of our council tree point to it and will show the way."
Having commanded that the tree be uprooted, the Great Ruler peered into the depths where the roots had guided, and summoning Ata-en-sic, who was with child, bade her look down. Ata-en-sic saw nothing, but the Great Ruler knew that the sea voice was calling, and bidding her carry its life, wrapped around her a great ray of light and sent her down to the cloud sea.
Dazzled by the descending light enveloping Ata-en-sic, there was great consternation among the animals and birds inhabiting the cloud sea, and they counseled in alarm.
"If it falls it may destroy us," they cried.
"Where can it rest?" asked the Duck.
"Only the oeh-da (earth) can hold it," said the Beaver, "the oeh-da which lies at the bottom of our waters, and I will bring it." The Beaver went down but never returned. Then the Duck ventured, but soon its dead body floated to the surface.
Many of the divers had tried and failed when the Muskrat, knowing the way, volunteered to obtain it and soon returned bearing a small portion in his paw. "But it is heavy," said he, "and will grow fast. Who will bear it?"
The Turtle was willing, and the oeh-da was placed on his hard shell.
Having received a resting place for the light, the water birds, guided by its glow, flew upward, and receiving the woman on their widespread wings, bore her down to the Turtle's back.
And Hah-nu-nah, the Turtle, became the Earth Bearer. When he stirs, the seas rise in great waves, and when restless and violent, earthquakes yawn and devour.
The oeh-da grew rapidly and had become an island when Ata-en-sic, hearing voices under her heart, one soft and soothing, the other loud and contentious, knew that her mission to people the island was nearing.
To her solitude two lives were coming, one peaceful and patient, the other restless and vicious. The latter, discovering light under his mother's arm, thrust himself through, to contentions and strife, the right born entered life for freedom and peace.
These were the Do-ya-da-no, the twin brothers, Spirits of Good and Evil. Foreknowing their powers, each claimed dominion, and a struggle between them began. Hah-gweh-di-yu claiming the right to beautify the island, while Hah-gweh-da-et-gah determined to destroy. Each went his way, and where peace had reigned, discord and strife prevailed.
At the birth of Hah-gweh-di-yu his Sky Mother, Ata-en-sic, had died, and the island was still dim in the dawn of its new life when, grieving at his mother's death, he shaped the sky with the palm of his hand, and creating the Sun from her face, lifted it there, saying, "You shall rule here where your face will shine forever." But Hah-gweh-da-et-gah set Darkness in the west sky, to drive the Sun down behind it.
Hah-gweh-di-yu then drew forth from the breast of his Mother, the Moon and the Stars, and led them to the Sun as his sisters who would guard his night sky. He gave to the Earth her body, its Great Mother, from whom was to spring all life.
All over the land Hah-gweh-di-yu planted towering mountains, and in the valleys set high hills to protect the straight rivers as they ran to the sea. But Hah-gweh-da-et-gah wrathfully sundered the mountains, hurling them far apart, and drove the high hills into the wavering valleys, bending the rivers as he hunted them down.
Hah-gweh-di-yu set forests on the high hills, and on the low plains fruit-bearing trees and vines to wing their seeds to the scattering winds. But Hah-gweh-da-et-gah gnarled the forests besetting the earth, and led monsters to dwell in the sea, and herded hurricanes in the sky which frowned with mad tempests that chased the Sun and the Stars.
Hah-gweh-di-yu went across a great sea where he met a Being who told him he was his father. Said the Being, How high can you reach?" Hah-gweh-di-yu touched the sky. Again he asked, "How much can you lift?" and Hah-gweh-di-yu grasped a stone mountain and tossed it far into space. Then said the Being, "You are worthy to be my son"; and lashing upon his back two burdens, bade him return to the earth.
Hah-gweh-di-yu swam for many days, and the Sun did not leave the sky until he had neared the earth. The burdens had grown heavy but Hah-gweh-di-yu was strong, and when he reached the shore they fell apart and opened.
From one of the burdens flew an eagle guiding the birds which followed, filling the skies with their song to the Sun as they winged to the forest. From the other there came animals led by the deer, and they sped quickly to the mountains. But Hah-gweh-da-et-gah followed with wild beasts that devour, and grim flying creatures that steal life without sign, and creeping reptiles to poison the way.
When the earth was completed and Hah-gweh-di-yu had bestowed a protecting Spirit upon each of his creations, he besought Hah-gweh-da-et-gah to reconcile his vicious existence to the peacefulness of his own, but Hah-gweh-da-et-gah refused, and challenged Hah-gweh-di-yu to combat, the victor to become the ruler of the earth.
Hah-gweh-da-et-gah proposed weapons which he could control, poisonous roots strong as flint, monsters' teeth, and fangs of serpents. But these Hah-gweh-di-yu refused, selecting the thorns of the giant crab apple tree, which were arrow pointed and strong.
With the thorns they fought. The battle continued many days, ending in the overthrow of Hah-gweh-da-et-gah.
Hah-gweh-di-yu, having now become the ruler, banished his brother to a pit under the earth, whence he cannot return. But he still retains Servers, half human and half beasts, whom he sends to continue his destructive work. These Servers can assume any form Hah-gweh-da-et-gah may command, and they wander all over the earth.
Hah-gweh-di-yu, faithful to the prophesy of the Great Ruler of the floating island, that the earth should be peopled, is continually creating and protecting
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February 17, 2026 at 12am to February 5, 2027 at 12am – where & how you choose
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Patchwork Merchant Mercenaries had its humble beginnings as an idea of a few artisans and craftsmen who enjoy performing with live steel fighting. As well as a patchwork quilt tent canvas. Most had prior military experience hence the name.
Patchwork Merchant Mercenaries.
Vendertainers that brought many things to a show and are know for helping out where ever they can.
As well as being a place where the older hand made items could be found made by them and enjoyed by all.
We expanded over the years to become well known at what we do. Now we represent over 100 artisans and craftsman that are well known in their venues and some just starting out. Some of their works have been premiered in TV, stage and movies on a regular basis.
Specializing in Medieval, Goth , Stage Film, BDFSM and Practitioner.
Patchwork Merchant Mercenaries a Dept of, Ask For IT was started by artists and former military veterans, and sword fighters, representing over 100 artisans, one who made his living traveling from fair to festival vending medieval wares. The majority of his customers are re-enactors, SCAdians and the like, looking to build their kit with period clothing, feast gear, adornments, etc.
Likewise, it is typical for these history-lovers to peruse the tent (aka mobile store front) and, upon finding something that pleases the eye, ask "Is this period?"
A deceitful query!! This is not a yes or no question. One must have a damn good understanding of European history (at least) from the fall of Rome to the mid-1600's to properly answer. Taking into account, also, the culture in which the querent is dressed is vitally important. You see, though it may be well within medieval period, it would be strange to see a Viking wearing a Caftan...or is it?
After a festival's time of answering weighty questions such as these, I'd sleep like a log! Only a mad man could possibly remember the place and time for each piece of kitchen ware, weaponry, cloth, and chain within a span of 1,000 years!! Surely there must be an easier way, a place where he could post all this knowledge...
Traveling Within The World is meant to be such a place. A place for all of these artists to keep in touch and directly interact with their fellow geeks and re-enactment hobbyists, their clientele.
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