Italy - earliest reference 1524.


Trappola is a trick taking game for two players. The game is played with a 36 card deck containing the A, K, Q, J, 10, 9, 8, 7, and 2 of each suit.


Each player is dealt nine cards in batches of 4 and 5. The remaining 18 cards are set aside as a stock. If the non-dealer does not like their hand, they may discard their hand face up, and take the next nine cards from the stock. If they still dislike their hand, they may again discard and take the final 9 cards. If there are cards left in the stock, the dealer also has the option of discarding and drawing a new hand one or two times (depending on how many cards are left).


The goal is to score points in four ways - by card combinations before play, winning point-cards in tricks, winning the last trick, and winning a trick with a 2. The point-cards are: A - 6 pts, K - 5 pts, Q - 4 pts, J - 3 pts.

A player holding three or four Aces, Kings, Queens, Jacks or Twos may declare them any time before playing one of them. At the end of the hand they receive the following points for declaring three cards: Aces - 12 pts, Kings, Queens or Jacks - 6 pts, Twos - 10 pts. If they declared four cards, they get double the points.

The non-dealer leads the first trick, with the winner of the trick leading the next one. You must follow suit if possible, otherwise you can play any card. The winner of the trick is the highest card (Ace is high) of the suit lead.

If you win a trick with a Two, you score an additional 10 points. If you win the last trick you get 6 points. However if you win the last one, two, three or four successive tricks with a Two, you instead score 26, 52, 78 or 104 points respectively. The only way for a Two to win a trick is if it is lead and your opponent has no cards of that suit.

After all the cards have been played, total your score including points for cards won in tricks and cards declared. The winner is the player with the highest score.

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Patchwork Merchant Mercenaries had its humble beginnings as an idea of a few artisans and craftsmen who enjoy performing with live steel fighting. As well as a patchwork quilt tent canvas. Most had prior military experience hence the name.


Patchwork Merchant Mercenaries.


Vendertainers that brought many things to a show and are know for helping out where ever they can.

As well as being a place where the older hand made items could be found made by them and enjoyed by all.

We expanded over the years to become well known at what we do. Now we represent over 100 artisans and craftsman that are well known in their venues and some just starting out. Some of their works have been premiered in TV, stage and movies on a regular basis.

Specializing in Medieval, Goth , Stage Film, BDFSM and Practitioner.

Patchwork Merchant Mercenaries a Dept of, Ask For IT was started by artists and former military veterans, and sword fighters, representing over 100 artisans, one who made his living traveling from fair to festival vending medieval wares. The majority of his customers are re-enactors, SCAdians and the like, looking to build their kit with period clothing, feast gear, adornments, etc.

Likewise, it is typical for these history-lovers to peruse the tent (aka mobile store front) and, upon finding something that pleases the eye, ask "Is this period?"

A deceitful query!! This is not a yes or no question. One must have a damn good understanding of European history (at least) from the fall of Rome to the mid-1600's to properly answer. Taking into account, also, the culture in which the querent is dressed is vitally important. You see, though it may be well within medieval period, it would be strange to see a Viking wearing a Caftan...or is it?

After a festival's time of answering weighty questions such as these, I'd sleep like a log! Only a mad man could possibly remember the place and time for each piece of kitchen ware, weaponry, cloth, and chain within a span of 1,000 years!! Surely there must be an easier way, a place where he could post all this knowledge...

Traveling Within The World is meant to be such a place. A place for all of these artists to keep in touch and directly interact with their fellow geeks and re-enactment hobbyists, their clientele.

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