I know that I hung on Yggdrasil
For nine nights long
Wounded by spear
Consecrated to Oðin
Myself a sacrifice to myself
Upon that tree
The wisest know not the roots
of ancient times whence it sprang.

None brought me bread
None gave me mead
Down to the depths I searched
I took up the Runes
Raised them with song
And from that tree I fell.

Runes you shall know, and readable staves,
Very powerful staves,Very great staves
Graven by the mighty one who speaks
Carved by the highest hosts

Oðin among the Aesir,
Dvalin (sleeper) among dwarfs,
Dáin (dead) among alfs,
Alvitter (all-knowing) among etins,
I myself carved some for mankind

The following are not recomendations, Alfather commands you to know the following if you are Ásatrúar.

Know how to carve,    know how to read,
know how to stain,    know how to understand,
know how to ask,    know how to offer,
know how to evoke,    know how to sacrifice.

The Runes go back when time began, we of Ásatrú have set a date from when the first Futhark was discovered 2253 years ago. This is known as the Runic Era which places us to date in the year 2253 R.E..

Ásatrúar have always lived in close harmony with the environment, the seasonal and stellar cycles, their Gods and Goddesses, and their ancestors. These forces come together in the mysterious symbols known as Runes. The word Rune means a secret or a whisper. Runes are magical tools for both divination and spell casting.

(Note that the first word below the Rune is the key used to remember its meaning)



The Eldar Futhark of Northern Europe


Fehu (Cattle)

Letter: F
Wealth; Money, mobile property, finacial prosperity


Uruz (Aurochs)

Letter: U
Strength; Physical strength and vitality.


Thurisaz (Thurs)

Letters: TH
Violence; Conflicts and complexities of an aggressive nature.


Ansuz (Aesir)

Letter: A
Inspiration; The multiverse in magical and religious acts, gaining knowledge.


Raido (Riding)

Letter: R
Journey; Travel, both in physical terms and those of life-style direction.


Kenaz (Tourch)

Letter: K
Guidance; Creativity, and the strengthening of abilities in all realms.


Gebo (Gift)

Letter: G
Generosity; All matters relating to exchanges, including contracts and sacrifice.


Wunjo (Joy)

Letter: W
Satisfaction; Happiness, general success and recognition of worth.


Hagalaz (Hail)

Letter: H
Disruption; Disruption by natural events and uncontrolled forces.


Nauthiz (Need)

Letter: N
Trouble; Needs as opposed to wants, must be overcome hard work.


Isa (Ice)

Letter: I
Blockage; A standstill which may be good or bad.


Jera (Year)

Letters: J and Y
Harvest; Hopes and expectations the results of earlier efforts are realized.


Eihwaz (Yew)

Letters: EI
Enduring; Resilient strength to deflect difficulty or problems.


Perthro (Lot-cup)

Letter: P
Concealed; Something unknown, or not yet revealed; a mystery in the same sense that an unborn child is a mystery.


Algiz (Elk)

Letter: Z
Protection; Shelter oneself, luck through striving, a successful outcome to a quest.


Sowulo (Sun)

Letter: S
Victory; Success or other favourable circumstances.


Teiwaz (Tyr)

Letter: T
Justice; Success in competition in legal matters, honour, leadership and authority.


Berkana (Birch)

Letter: B
Renewal; Healing, recovery, physical or spiritual regeneration, a new growth from old roots, motherhood.


Ehwaz (Horse)

Letter: E
Loyalty; Status as it relates between you and others.


Mannaz (Man)

Letter: M
Intellect; Power of human intelligence, rationality, memory, and tradition.


Laguz (Water)

Letter: L
Passage; Initiation into life as when a heathen child is sprinkled with water and given a name; the primal waters of Niflheimer.


Inguz (Ing)

Letters: NG
Gestation; Potential energy that must undergo a period of time in order to gain strength.


Dagaz (Day)

Letter: D
Awakening; Daylight clarity a time to embark on a new enterprise.


Othila (Property)

Letter: O
Folkland; Inheritances, Your home, physical and spiritual heritage.

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Important (read & understand)

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Patchwork Merchant Mercenaries had its humble beginnings as an idea of a few artisans and craftsmen who enjoy performing with live steel fighting. As well as a patchwork quilt tent canvas. Most had prior military experience hence the name.

 

Patchwork Merchant Mercenaries.

 

Vendertainers that brought many things to a show and are know for helping out where ever they can.

As well as being a place where the older hand made items could be found made by them and enjoyed by all.

We expanded over the years to become well known at what we do. Now we represent over 100 artisans and craftsman that are well known in their venues and some just starting out. Some of their works have been premiered in TV, stage and movies on a regular basis.

Specializing in Medieval, Goth , Stage Film, BDFSM and Practitioner.

Patchwork Merchant Mercenaries a Dept of, Ask For IT was started by artists and former military veterans, and sword fighters, representing over 100 artisans, one who made his living traveling from fair to festival vending medieval wares. The majority of his customers are re-enactors, SCAdians and the like, looking to build their kit with period clothing, feast gear, adornments, etc.

Likewise, it is typical for these history-lovers to peruse the tent (aka mobile store front) and, upon finding something that pleases the eye, ask "Is this period?"

A deceitful query!! This is not a yes or no question. One must have a damn good understanding of European history (at least) from the fall of Rome to the mid-1600's to properly answer. Taking into account, also, the culture in which the querent is dressed is vitally important. You see, though it may be well within medieval period, it would be strange to see a Viking wearing a Caftan...or is it?

After a festival's time of answering weighty questions such as these, I'd sleep like a log! Only a mad man could possibly remember the place and time for each piece of kitchen ware, weaponry, cloth, and chain within a span of 1,000 years!! Surely there must be an easier way, a place where he could post all this knowledge...

Traveling Within The World is meant to be such a place. A place for all of these artists to keep in touch and directly interact with their fellow geeks and re-enactment hobbyists, their clientele.

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