The power of magic cannot be found in a recipe book. If it were only that easy! Unfortunately, it is highly unlikely that one will stumble upon the hidden grimoire or mystic amulet that will instantly grant one "magical powers". The ability to perform real magic is attained only through diligent practice, hard work and, well, "divine inspiration".

When one surveys all of the traditions of magic over the centuries, one notices that certain forms and procedures appear again and again. So if one strips away the outer symbolism and only retains that which is repeated across many systems, one is identifying the "strange attractors" which point to an underlying principle. It's reasonable to assume that these procedures arise for the same reason that any intelligent being who uses geometry will stumble across the value of pi sooner or later. It's something integral to the nature of the human mind/body and the reality we find ourselves in.

Here lies Chaos Magic's nod to tradition. But the Chaote must be extremely picky about which traditional techniques s/he adopts, and examine them dispassionately to determine what is useful technique and what is artifice.

Gnosis

One concept is absolutely indispensable to magic of any kind. The key to making magic work is the ability to achieve an altered state of consciousness. But not just any old altered state will do, or drunks and stoners would be the most powerful mages on the planet. The staggering inability of 500,000 acid-stoned hippies to stop a rainstorm at the Woodstock festival no matter how hard they chanted is poignant testimony to this fact.

The required mental shift has been called many names in history: samadhi by the yogis, jnara by the Tantrists, "awake" by the Sufi Moslems. It has been referred to as the Naugul, the Abyss, the crack between worlds. In a nod to the traditions of the old Gnostic sects, this state has come to be called by most Chaotes (and shall be referred to in this book) as gnosis.

Gnosis is the direct perception of the Void. It is the state when the discursive mind shuts down, and there is unfiltered access to the subconscious.

The most common experience of gnosis to the average person is the sexual orgasm. At the peak of orgasm, the mind essentially stops thinking, and the consciousness is focused on a single point in space-time. Once this concept was grasped and it's psychic usefulness realized, several mystic-magical sects developed the technique to various high levels. Among these are the Tantrists of Asia, the Mediterranean Gnostics, the Roman cults of Dyonious and modern offshoots such as the Fraternus Saturni and the Ordo Templi Orentis (OTO). Aleister Crowley became obsessed with sexual magic and nearly all of his writings and techniques have a strong sexual element.

However, sexual climax is not the only path to the gnostic state (although it is probably the most fun.) The subject of sex magic gets it's own chapter later on in the book, so we won't dwell on it yet. It serves the purposes of a magician to be able to have other methods of achieving gnosis at their command besides sex, and the development of other techniques has the side effect of also making sexual gnosis easier to attain and control.

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Patchwork Merchant Mercenaries had its humble beginnings as an idea of a few artisans and craftsmen who enjoy performing with live steel fighting. As well as a patchwork quilt tent canvas. Most had prior military experience hence the name.

 

Patchwork Merchant Mercenaries.

 

Vendertainers that brought many things to a show and are know for helping out where ever they can.

As well as being a place where the older hand made items could be found made by them and enjoyed by all.

We expanded over the years to become well known at what we do. Now we represent over 100 artisans and craftsman that are well known in their venues and some just starting out. Some of their works have been premiered in TV, stage and movies on a regular basis.

Specializing in Medieval, Goth , Stage Film, BDFSM and Practitioner.

Patchwork Merchant Mercenaries a Dept of, Ask For IT was started by artists and former military veterans, and sword fighters, representing over 100 artisans, one who made his living traveling from fair to festival vending medieval wares. The majority of his customers are re-enactors, SCAdians and the like, looking to build their kit with period clothing, feast gear, adornments, etc.

Likewise, it is typical for these history-lovers to peruse the tent (aka mobile store front) and, upon finding something that pleases the eye, ask "Is this period?"

A deceitful query!! This is not a yes or no question. One must have a damn good understanding of European history (at least) from the fall of Rome to the mid-1600's to properly answer. Taking into account, also, the culture in which the querent is dressed is vitally important. You see, though it may be well within medieval period, it would be strange to see a Viking wearing a Caftan...or is it?

After a festival's time of answering weighty questions such as these, I'd sleep like a log! Only a mad man could possibly remember the place and time for each piece of kitchen ware, weaponry, cloth, and chain within a span of 1,000 years!! Surely there must be an easier way, a place where he could post all this knowledge...

Traveling Within The World is meant to be such a place. A place for all of these artists to keep in touch and directly interact with their fellow geeks and re-enactment hobbyists, their clientele.

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